Goblins are a chaotic and numerous collection of Mortals. While many gather under the banners of their powerful cousins, Hobgoblins and Bugbears, many roam in small tribes and clans the world over. While in more remote locations they are typically dangerous factions to encounter, in larger locations they hold well constructed powers of control over organizations as well as proud members of civilization.

General Information

Goblins stand around three to four feet tall. They have skin ranging from yellow to brownish to green depending on their heritage and location. They have sharp teeth and tend to be quite limber. While the average lifespan of Goblins is only around thirty years, they can live to be up to sixty. Most Goblins in the wilderness would be kept at an edge as their clans and tribes tend to be raiders under the banners of Hobgoblins. That said this does not mean all groups are as such.

Origins of Creation

Goblins are Mortals who were born from a collaboration of the Evil Gods. Using them as marching soldiers against the Devils and Demons during The War. While their creators and early heritage held dark commands, over time the Goblins have found pockets of Lendahnna to find their peace. Striking out as raiders and scavengers when in need of supplies for their people. And in places of larger civilization working well under various professions.

Regions

Goblins are present nearly everywhere in Lendahnna. Be it due to their rapid lifespans and repopulating, the fact they can survive in the upper portions of the Underdark, or that their nomadic tribes cause them to move where supplies are best.

Lendahnna General Population Frequency

  • Goblins | Common (Wilderness) Uncommon to Rare (Civilization)